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Kameramapping

14. Dezember 2007

Software:

  • Autodesk Maya,
  • Softimage XSI,
  • Adobe After Effects

Während meiner Zeit bei “softmachine” entstanden sehr viele gute Entwürfe unseres Matte Painters Chris Dreher.
Zweien davon habe ich mittels Kameramapping und Animation ein wenig Leben eingehaucht.

Animation Anglerfisch

22. Juli 2006

Software:

  • 3dsMax,
  • Adobe After Effects

Als ich mich damals bei “softmachine” vorgestellt hatte,
musste ich noch irgendwie meine Fähigkeiten in Sachen Character-Animation beweisen.
Beim damaligen Projekt “kaluoka hina” lag es natürlich nahe, einen Anglerfisch zu animieren. Also habe ich innerhalb von zwei Abenden
dieses FK-Rig gebastelt und animiert.